All Things Game Design

Game Design and Production Services


“The Fishing Club” has launched on Facebook

After months of bootstrapping we (Robot Riot) launched our 3D fishing game THE FISHING CLUB on Facebook. A blog post on how we developed the game as a remote team without writing a single e-mail during the process will follow soon.

TFC loading screen


Game Design Workshops

2013 seems to be the year of game design workshops:

In January I talked to students at Norwich University of Arts about game design processes and how we develop games at Robot Riot.

In May I ran a workshop at Digital Shoreditch focussing on the question of how to get students coding.

That got me invited to The Big Bang London fair where I ran two game design workshops. In this format I used Scratch to develop a fully functional game prototype within 20 minutes. Although the game was incredibly simple it was perfect to give an overview of how game design processes and game development works – and what makes games fun.

I will also run similar game design workshops at the Digital Summer Camp in London.






Game-based-learning workshop at Digital Shoreditch 2013

Just two days until I will host a workshop about game based learning at this year’s Digital Shoreditch Festival. During the workshop I want to explore ways of how any game can be used to get students interested in topics like software development, technology, science, maths and arts.

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