2013 seems to be the year of game design workshops:
In January I talked to students at Norwich University of Arts about game design processes and how we develop games at Robot Riot.
In May I ran a workshop at Digital Shoreditch focussing on the question of how to get students coding.
That got me invited to The Big Bang London fair where I ran two game design workshops. In this format I used Scratch to develop a fully functional game prototype within 20 minutes. Although the game was incredibly simple it was perfect to give an overview of how game design processes and game development works – and what makes games fun.
I will also run similar game design workshops at the Digital Summer Camp in London.